vincit quae se vincit
Made using Twine and CSS
vincit quae se vincit is an interactive story that I created in Twine. It takes place in a medieval world, and tells the story of a girl growing up in a cabin in the outskirts of a small town. All of the music, besides the rain and the birds, was composed by me for this story.
is a simple horror game that incorporates riddle solving. It takes place in an abandoned house where the main character has found a talking doll who wants to play a game - a bad scenario for any character. This game was featured in the CMDC Nouspace Student Research Gallery, Exhibit 26.
A Tour of My Brain